

Shadow of the tomb raider ps4 series#
Though such conservative design might put those off who are looking for more substantial strides away from the series established template, Shadow of the Tomb Raider makes a number of seemingly subtle, but ultimately considerable alterations that serve to freshen up this third game beyond what its arguably safe looking veneer might suggest. In this latest entry in the series, Lara shoots her bow, hunts animals, crafts new gear, fast travels from camps and generally does 95% of what she did in Tomb Raider and Rise of the Tomb Raider. On the face of it, Shadow of the Tomb Raider would seem to have evolved little from the previous two games that lay in its wake. Shadow of the Tomb Raider is the darkest and most narratively grim entry the series has ever seen. Certainly, more than just a regular action adventure, Shadow of the Tomb Raider’s tone can often strike closer to that of a survival horror affair than the series typically less harsh narrative beats.

Though the first few minutes lack the immediate impressiveness of Rise of the Tomb Raider’s opening snowbound tundra, Shadow of the Tomb Raider nonetheless replaces such spectacle and sweep with its thematic anthesis – a claustrophobic, choking and tightly shot escape through a rocky crevice that sets the expectation for the incessant peril to come. Driven to a position of distressed despair by her inability to definitively destroy Trinity and slake her thirst for vengeance, Shadow of the Tomb Raider continually ups both the stakes and the toll on Lara’s state of mind as the story presses on to its forebodingly grim conclusion. The continuation of Lara Croft’s ongoing battle against shadowy organisation Trinity, Shadow of the Tomb Raider sees its heroine locked in an impetuous state of mind. Shadow of the Tomb Raider Is A Grand Conclusion To The Current Trilogy
